3D modeling guide for house design

How to use Arcadium

Everything you need to build, edit and present a 3D design — from moving the camera to AI renders. Jump to a topic below, or read straight through.

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Controlling the view

Move the camera to inspect your design from any angle. Nothing you do to the camera changes your model — it only changes what you see.

Rotate, pan & zoom

Rotate / orbit

Right-mouse drag, or Ctrl/ + left drag

Pan

Left-mouse drag (or Space + left drag)

Zoom

Mouse wheel, or Ctrl + + / . On a touchscreen, pinch to zoom.

0

Reset view

Press 0 to return to the default angle

Switch view mode

Plan & elevations

Press 1 to cycle through the top-down plan and the front, back, left and right elevations.

Orthographic (flat)

Press 2 to drop perspective so distant objects don't shrink — parallel lines stay parallel and every size reads true. Ideal for layouts, elevations and accurate measuring.

Perspective (3D)

Press 3 to add perspective so distant objects shrink and parallel lines converge, just like the human eye. The most realistic way to preview, walk through and present your space.

Cross-section

Press 4 to slice the model open and see inside. A panel opens where you can drag or type the cross-section height to move the cut up and down.

First-person walkthrough

Step inside your design and walk around it. Move with W A S D or the arrow keys, E / Q to go up and down, Space to jump, hold Shift to sprint, and Esc to exit.

Outline view

Press 5 to draw crisp outlines around every edge for a clean, sketch-like look — great for plans, line drawings and screenshots.

Adding walls

Lay out your floor plan by drawing walls, then refine them however you like.

Draw from two points

Pick the wall tool, click a start point, then click an end point to draw a wall. Keep clicking to chain walls into rooms.

Snapping

Walls snap to right angles and to other walls' points as you draw, so everything lines up cleanly. Hold Shift to turn snapping off and place freely.

Curve a wall

Click an existing wall line and choose Arc or Bézier to bend it, then drag the handle to shape the curve.

Height & thickness

Select a wall and drag the blue arrows — or type exact values — to set its height and thickness.

Align walls

Use the alignment button to line walls up neatly along an axis.

Openings are automatic

No need to leave gaps for doors, windows or arches — drop one onto a wall and the opening is cut for you.

Adding doors & windows

Doors and windows are smart — when you drop one onto a wall it automatically cuts an opening for itself. Drag it along the wall to reposition, and use the blue arrows to resize the opening. For doors, you can also set how far they swing open, press R to rotate the door, and use the Mirror button to flip which side it opens.

3D model library

Add furniture and fittings from the object library. It's organized into these menus — each holds many more items than shown here:

Living room

105

Kitchen

78

Bedroom

29

Bathroom

22

Lighting

21

Plants & garden

92

Art & mirrors

26

Miscellaneous

57

Shapes

55

People & pets

10

Walls

34

Doors

40

Windows

30

Floors & stairs

28
See all 3D models

Editing objects

Select an object and colored arrows appear around it — each color does one job.

Red arrows — move

Drag to move along a single axis so the object stays in line, or type into the black label for an exact distance.

Orange arrows — rotate

Drag to spin the object, or type into the black label for an exact angle. Or press R to rotate 90°.

Blue arrows — resize

Drag to scale the object larger or smaller, or type into the black label for an exact size. Hold Alt to scale in all directions at once.

Snapping (magnet)

Objects snap neatly to walls and to each other as you drag. Need to place something freely? Hold Shift while dragging to switch snapping off.

Duplicate

Press Ctrl/ + D, or hold Alt while dragging, to duplicate the selection. You can also copy & paste with Ctrl/ + C / V.

Mirror

Use the Mirror button to flip an object — handy for pairs like chairs or matching wings of a house.

1.5m

Edit dimensions

Click and type into the black labels for precise positioning, resizing or rotation.

Tip: with an object selected, the arrow keys nudge it a tiny amount — hold Shift for bigger steps.

Grouping & alignment

Select several at once

Hold Shift and click each object to build a temporary selection — move, rotate or resize them together. Click empty space (or press Esc) to release it. Ctrl/ + A selects everything.

Make a permanent group

To keep objects together for good, select them and press Ctrl/ + G (or use the Group button). They now move as one. Ungroup with Ctrl/ + Shift + G.

Align & distribute

With several objects selected, the edit menu shows alignment buttons for each axis — X (left right), Y (up down) and Z (front back). Each axis offers these four actions:

Align start

Line up to the near edge

Align center

Center on the axis

Align end

Line up to the far edge

Distribute

Space objects out evenly

Showing & hiding objects

Working in a busy scene? Hide objects to get them out of the way — they stay in your project, just out of view.

Hide

Select an object and press V, or click the eye.

Show

Click the eye icon to bring hidden objects back.

Locking objects

Once something is exactly where you want it, lock it so you can't nudge it by accident — perfect for walls and fixed fittings while you arrange everything else around them.

Lock

Select the object and choose Lock — it can't be moved, resized or deleted.

Unlock

Choose Unlock to edit, move or delete it again.

Materials & colors

Give every surface the right finish. Press P to open the color picker and click the paint brush icon. Then select the items you want to apply s material to. Hold shift to select multiple at once. Then click the material you want to apply. They are organized into these categories — each holds many more options than shown here. You can also apply any color using the color wheel (or type in the hex code) and adjust the color settings eg: change the way textures repeat, size, rotation of textures, contrast, saturation, brightness etc.

Wood

32
Wood material Wood material Wood material Wood material Wood material Wood material Wood material Wood material Wood material Wood material Wood material
+21

Tiles

48
Tiles material Tiles material Tiles material Tiles material Tiles material Tiles material Tiles material Tiles material Tiles material Tiles material Tiles material
+37

Walls & brick

30
Walls & brick material Walls & brick material Walls & brick material Walls & brick material Walls & brick material Walls & brick material Walls & brick material Walls & brick material Walls & brick material Walls & brick material Walls & brick material
+19

Marble & stone

29
Marble & stone material Marble & stone material Marble & stone material Marble & stone material Marble & stone material Marble & stone material Marble & stone material Marble & stone material Marble & stone material Marble & stone material Marble & stone material
+18

Metal

28
Metal material Metal material Metal material Metal material Metal material Metal material Metal material Metal material Metal material Metal material Metal material
+17

Glass

12
Glass material Glass material Glass material Glass material Glass material Glass material Glass material Glass material Glass material Glass material Glass material
+1

Fabrics & leather

46
Fabrics & leather material Fabrics & leather material Fabrics & leather material Fabrics & leather material Fabrics & leather material Fabrics & leather material Fabrics & leather material Fabrics & leather material Fabrics & leather material Fabrics & leather material Fabrics & leather material
+35

Ground & rock

30
Ground & rock material Ground & rock material Ground & rock material Ground & rock material Ground & rock material Ground & rock material Ground & rock material Ground & rock material Ground & rock material Ground & rock material Ground & rock material
+19

Roofing

11
Roofing material Roofing material Roofing material Roofing material Roofing material Roofing material Roofing material Roofing material Roofing material Roofing material Roofing material

Images / art

24
Images / art material Images / art material Images / art material Images / art material Images / art material Images / art material Images / art material Images / art material Images / art material Images / art material Images / art material
+13

Color picker & eyedropper

Press P to open the color picker. Use the eyedropper tool to sample a color from anywhere in your scene and apply it to the selected object — handy for matching shades across your design.

Labels & dimensions

Add dimension lines to show real-world measurements, and labels to name rooms or call out details. These are ideal for floor-plan exports and for sharing accurate plans with clients or builders.

Dimension

Dimension

Area

Area

Text

Text

Line

Line

Arrow

Arrow

Zone

Zone

Zone circle

Zone circle

Zone square

Zone square

Zone cloud

Zone cloud

Zone tree

Zone tree

Compass

Compass

Door sweep

Door sweep

Units

Open the hamburger menu in the top-left corner and choose your preferred units. You can switch between metric and imperial at any time — every measurement, dimension and input updates to match.

m

Meters

mm

Millimeters

in

Inches

ft & in

Feet & inches

Environment controls

Set the scene around your design — adjust lighting, sky and background to change the mood and see how your space looks at different times of day. Great for getting renders to feel just right.

Undo & redo

Made a mistake? Step backwards and forwards through your changes.

Undo

Ctrl/ + Z

Redo

Ctrl/ + Shift + Z

Importing your own content

Bring outside material into your project to design around it.

Floor plan

Import a 2D floor-plan sketch and trace your walls over it (see the FAQ on scaling below).

Image

Drop in reference images or artwork to place in the scene.

3D model

Import a 3D model to use a piece that isn't in the library.

Material

Upload your own texture to apply as a custom material.

AI images

Turn your 3D design into a photorealistic image — or a sketch, a watercolor, any style you like. Your model sets the layout, and the AI fills in realistic light, materials and detail.

3D model used as the AI input
Your 3D view
Photorealistic AI render
Make it photorealistic
A different interior style
Try a different style
Specific furniture added by AI
Add specific furniture
Sketch-style AI image
Generate a sketch

How it works

1. Pick an input image

Use the current view of your 3D project, upload your own photo, or reuse an image you've already made. The input guides the layout of the result.

2. Describe the look

Write a prompt for the style, materials and mood — e.g. “Scandinavian living room, oak floor, soft morning light” — or pick one of the ready-made style presets.

3. Generate

Arcadium creates an image that keeps your layout but renders it in the look you asked for. Generate as many variations as you like. We recommend doing 2 or more at the same time.

4. Iterate

Re-use any result as a new input and tweak your prompt to refine the look across several rounds until it's right.

AI furniture generation

Need a piece that isn't in the library? Upload a photo or two of the item and AI turns it into a 3D model you can drop straight into your scene and use like any other object — move it, resize it and apply materials.

Chair input photo Chair input photo Generated 3D chair model

Tips: center the item, use a clear background, avoid whole rooms and very delicate or glass objects.

Share

Show your design to other people in seconds.

Share a view link

Instantly share your project's URL with anyone — they open it in their browser and can view your design straight away, no account needed.

Invite members to edit

Want others to help build or change your project? Invite them as members and they can edit it alongside you.

Export & print

When your design is ready, take it out of Arcadium.

Export a 3D model

Export your model as a 3D file: GLB (keeps colors — best for Blender, SketchUp & sharing), STL (geometry only, the 3D-printing standard) or OBJ (universal CAD & 3D-app support).

Print to PDF

Press Ctrl/ + P to open print preview. It prints to PDF — choose the paper size (A4, A3 or Letter) and orientation (portrait or landscape) before you save.

Keyboard shortcuts

On a Mac, use wherever Ctrl is shown.

View

Rotate / orbit Right-drag / Ctrl left-drag
Pan Left-drag / Space left-drag
Zoom Wheel / Ctrl + / Ctrl
Plan & elevations 1
Orthographic / Perspective 2 / 3
Cross-section 4
Outline view 5
Reset view 0
Walk / fly (first-person) W A S D
Fly up / down E / Q

Editing

Undo / Redo Ctrl Z / Ctrl Shift Z / Ctrl Y
Duplicate Ctrl D
Copy / Paste Ctrl C / Ctrl V
Rotate 90° R
Nudge selected (Shift = bigger) / / /
Raise / lower Ctrl / Ctrl
Disable snapping Shift drag
Delete Delete / Backspace
Deselect / cancel Esc

Drawing

Finish drawing Enter
Type exact length 0–9

Selection & grouping

Add to selection Shift click
Select all Ctrl A
Group / Ungroup Ctrl G / Ctrl Shift G
Hide object V

Project

Save Ctrl S
Print Ctrl P
Color picker P

Common questions

How do I save a project?
Your project autosaves every time you make a change, so there's nothing to remember. You just need a valid internet connection for the save to be stored successfully. To trigger a save yourself at any time, press Ctrl/ + S.
How do I add a second floor?
There are three easy ways. 1. Make your walls taller if you only want extra height. 2. Duplicate an existing floor and lift the copy straight up using the red (single-axis) arrows so it sits on top. 3. Use the floor controls to show your floors side by side while you work, then stack them.
How do I rotate the view?
Drag with the right mouse button, or hold Ctrl/ and drag with the left button. On a laptop touchpad, use a two-finger drag with the modifier key; on a touchscreen, drag with one finger to orbit (two fingers pan and pinch-zoom).
Do I keep my projects if I cancel my subscription?
Yes — your projects are saved to your account and are not deleted when a subscription ends. You can still open and view them; some premium features and export options may be limited until you resubscribe.
How do I change the height or thickness of a wall?
Select the wall and open its properties. You can type an exact height and thickness, or drag the blue resize arrows. To raise every wall at once (for example to prepare for a second floor), select them together first with Shift-click.
How do I import and scale a floor-plan sketch?
Import your sketch as an image or floor plan, then set its scale so it matches real measurements: pick a wall or doorway in the image whose true length you know and enter that length. Everything you draw on top of it will then be the correct size. Tip: lock the imported plan so you don't move it while tracing your walls.
How do I switch between metric and imperial (meters and feet)?
Open the hamburger menu in the top-left corner and choose your preferred units. You can switch between metric and imperial at any time — every measurement, dimension and input updates instantly to match.
Can I make curved or angled walls?
Yes. The Walls menu includes curved wall pieces — add one, then drag its handles or type exact dimensions to set the radius and length. For angled rooms you can also draw straight wall runs at any angle, not just right angles.
How do I add doors and windows?
Open the Doors or Windows menu and drop one onto a wall — it snaps into position. Select it afterwards to resize it, slide it along the wall, or swap it for a different style.
Can I use Arcadium on a tablet or phone?
Yes — Arcadium runs in the browser on tablets and phones with full touch controls (one finger to orbit, two fingers to pan and pinch-zoom). For detailed editing, a larger screen with a mouse is the most comfortable.

Ready to build?

Open the editor and try these controls for yourself.

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